![]() I should have lost due to the amount of Republic ships, dozens of Venator’s and Victory Classes, not to mention about 8 Star Destroyers. I had a defence platform, 7 Lucrehulk Battleships along with some Capital ships, frigates and a maxed out Space Station. I had one over Minntooine, it was pure chaos. Space combat it’s even bigger than Absolute Corruption at a 50 population gap. New planets (Absolute Corruption also introduced new planets too) but it’s like an upgrade, like Tatooine for example, there’s now a whole town full of scum and villainy (seriously they will shoot at anyone) but there’s also a proper Tusken Raider Camp and Krayt Dragons. The Clone Wars Mod, haven’t played it as much, but loving it. A population gap of 35, nearly double that of the normal game. Specking of ships, space combat it’s bigger than the vanilla game. While it’s big and can pack a hell of a punch, it is slow. Large Rebel capital ship, plenty of fighters, do bring an escort (no not that kind have escort) as you’ll need to defend it. I love using the Viscount Star Defender, it reminds me of the Raddus from Star Wars: The Last Jedi. My favourite playthrough on the Absolute Corruption Mod is probably playing as the Rebellion. The new additions to the factions, such as ships and units, I like. The medium difficulty for both these Mods is a lot harder than the vanilla game, I’d hate to imagine what hard is like. It feels more like an “Empire at War” the battles are bigger and more intense, I feel like I’m constantly on the defensive, having to build fleets to protect MY planets before I can even think about attacking the other factions. Once I conquer the galaxy a few times on both of them, I’ll try out the Thrawn’s Revenge Mod and possibly the Remake Mod.īoth the Absolute Corruption Mod
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